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HUMAN WIZARD

Do not misjudge a Human Wizard as a pushover, no matter how cute their summons are. With devastating fire-element spells and powerful summons, the Human Wizard pro­vides quick carnage wherever it goes.

 Wizards make good party hunters. Their powers are strong, though they are too slow to kite and can't take very much dam­age at all.

  Every Wizard has a special element — for Dark Wizards, it's wind, for Elven Wizards, it's water, and for you, it's fire. While you have other elemental spells, take into account that fire is your strongest suit, and when looking for a hunt spot, consider this as well. If it's a choice between two Level 32 monsters, one that is weak against fire and one that is weak against air...well, you know which to go for!

 You get 2 types of summons: Kat the Cat and Mew the Cat. Kat the Cat takes only 30% of the EXP gained when hunting with it, but costs more crystals. Mew the Cat takes 90% of the EXP gained when hunting with it, but costs many fewer crystals. Use Kat for hunting and Mew for any PvP or boss raids.

 When you get stuck in close combat, use Aura Burn. It's a high-damage skill that is very quick to cast; the only downside is you have to be up close.

  Flame Strike is one of the most important tools in a young Wizard's leveling progres­sion. Able to hit many monsters at once, a lot of Wizards head out to the Wastelands, Cruma Swamp or Cruma Tower to find slow monsters (such as golem types) that they can herd. To herd, cast a simple spell (such as Blaze or Ice Bolt) to turn the mon­sters' attention to you. Once you have a good group of monsters, run around them in circles to herd them into one big group. Then, Flame Strike to your heart's content!

  Kite — cast and travel away to maximum cast distance and cast again. This is a highly effective soloing skill to use on slow-moving creatures. You can also use this tech­nique in a party; you kite the monster while your other party members get to hit the monster without it hitting back!

 When a battle is over and you're low on HP, Corpse Life Drain is a good way to heal yourself. Corpse Life Drain is like a Vampiric Touch, except you use it on an already dead monster, and thus do more damage (and use less MP).

 You may not plan on moving up to Summoner at your career transfer, but sum­moning skills are very useful; it's a good idea to get all that are available before transferring.

HP/MP by Level
Level HP MP
21 432 303
22 460 323
23 488 343
24 516 363
25 544 383
26 572 404
27 601 424
28 630 445
29 659 466
30 689 487
31 719 508
32 749 530
33 779 551
34 809 573
35 840 595
36 871 618
37 902 640
38 934 662
39 966 685
40 998 708

 
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