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TREASURE HUNTER (<-Rogue <-Human Fighter)

With the fastest attack speed in the game (due to passive skills), the Treasure Hunter is some­times thought of as the best dagger class — slower, but with higher HP, P.Atk and P.Atk speed than other classes.

  Primary strengths include: excellent pas­sive abilities. Largest drawbacks: slowest run speed of all Rogues, few active com­bat skills.

  Even though you are a dagger user, invest in a shield. Why, you might ask? You will likely find yourself in at least one PvP encounter with an archer who is faster then you. As of Chronicle 1, Shields have a very high chance of blocking an archer's arrows, so long as you are facing said archer. Even if all you buy is a kite shield, that's an extra 142 defense about 50% of the time!

  The Treasure Hunter trades in Mortal Blow for two new attacks: Backstab and Deadly Blow. Deadly Blow works just like Mortal Blow, it is simply more powerful. Backstab, on the other hand, works 100% of the time from the back and never from the front or the sides. Therefore, when attacking from the front or the sides, always use Deadly Blow. When attacking from the back, always use Backstab.

 While you only have 3 levels of Stun Shot, a lot of Treasure Hunters carry around a low-level bow, at least for the first few lev­els. Even with the high MP cost, stopping an enemy in its tracks is quite helpful, espe­cially for such a slow class.

 With a Level 6 HP regeneration spell, the Treasure Hunter has a clear advantage in PvE over the other Rogue classes.

  Fake Death is useful, fun and very danger­ous, all in one! Useful, because if you have a large group of monsters chasing you, playing dead will cause them to go find something else to do. Fun, because who doesn't like to fall down in the middle of town for no apparent reason? And danger­ous, because when the monsters decide that you are done for and they can go bother someone else, that someone else might be your party!

Silent Move is a good skill to use when you are traveling through monsters that you don't want to fight. This skill consumes 5 MP every 5 seconds to remain active, though, so when in the heat of battle, it might be wiser to use a skill like Veil, Switch or Trick, which only have a one­time MP cost and get the monster off you just the same.

HP/MP by Level
Lfvfi HP MP
41 1526 484
42 1592 509
43 1659 535
44 1726 560
45 1794 586
46 1862 612
47 1931 638
48 2000 664
49 2070 691
50 2140 717
51 2211 744
52 2282 771
53 2354 799
54 2426 826
55 2499 854
56 2573 882
57 2646 910
58 2721 938
59 2795 966
60 2871 995
61 2947 1024
62 3023 1053
63 3100 1082
64 3177 1111
65 3255 1141
66 3333 1171
67 3412 1200
68 3492 1231
69 3572 1261
70 3652 1291
71 3733 1322
72 3814 1353
73 3896 1384
74 3979 1416
75 4062 1447
76 4145 1479
77 4229 1511
78 4313 1543
79 4398 1575
80 4484 1607

 
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