>

>Разное

Квесты, профы, профессии, s, кланы, статьи lineage 2, хроники 4, хроники 5, Lineage 2 Chronicle 4, Lineage 2 Chronicle 5, l2c5, база знаний, db, драконы, strider, питомцы, 7 печатей, боты для lineage 2, форум lineage 2, команды GM, ID , номер ID, новости lineage 2, скилы , chronicle 5, new in chronicle 5, новое в 5 хрониках, Свой сервер Lineage 2, Создать свой сервер Lineage 2, Боты, F.A.Q по ботам, как настроить бота на сервер.

 
LINEAGEII.RU

SKILLS

 You don't have a skill point cap — as long as you can kill things, you can earn addi­tional skill points (SPs) to spend on skills.

 Your skill timer only affects the skill you've just used. A good tactic at lower levels, if you don't mind forking over a little extra XP up front, is to acquire two attack skills as early as possible. You can start your attack with one weapon and power hit type, and then switch to another weapon and power hit for the final blow (to get overkill and extra XP). This can help speed up some of the earlier "Go get 50 of these ..." quests.

 You can't combine soulshots or spiritshots with skills like Powershot or Powerstrike.

 When getting skills, go for your high-level attack first (so you can kill stuff). Then, acquire your preferred masteries and other passive skills. Then, expand your horizons with other skills.

 In some towns, there are trainers for multi­ple races, but in other towns, you can't train at all if you're not native to the area. You can find race-friendly trainers in Dion, Floran, Giran and Gludio — but they won't be in the normal training buildings.

 If you're playing an Ore or Human, learn Relax as soon as you can. It'll help you regenerate your HP much faster (although it consumes MP). This might not be the best tactic for archers, who need MP for their Power Shot strikes, but for most fight­ing classes, Relax gives you a big payoff at higher levels — eventually you'll regenerate MP even when you're using Relax!

 Before you buy a skill, make sure you're going to get long-term use out of it. Check out the character development paths early on, pick a profession goal, and examine what skills you're going to need down the road.

 Many players invest thousands of adena in a particular weapon and skill set (for

instance, a sword and its associated skills) — only to discover that their chosen pro­fession is built around a completely differ­ent set of skills.

 If you have a skill that supports overhit, you'll get more XP when you use it as the killing blow. Overhit occurs when you strike for more damage than a creature's remain­ing hit points. The excess damage will give you additional experience. So, if you can, use your power attack both first and last!

 Blunts are powerful and consistently apply high damage, but fewer critical hits. They also get the benefit of stuns at higher lev­els. Two-handed swords are slower, but are better at penetrating shield defenses. Polearms have nearly double the critical hit chance and can hit multiple opponents, but are less accurate.

 Knight types got a big boost against archers in Chronicle 1. Not only is the Deflect Arrow skill boosted, but shields now block arrows much more often. A character with no shield masteries succeeds in shield defense about 50% of the time. A character with Shield Mastery 2, such as a Level 28+ Paladin, succeeds in shield defense against an archer about 75% of the time. A char­acter with Shield Mastery 4, avail­able at Level 52 for some Fighters, suc­ceeds in shield defense 99% of the time! The catch is that you must be facing the archer who is firing at you, which both adds to realism and gives the archers a bit of a break.

 
0.735089
Новая игрушка для всех любителей NFS: демо pro street в клубе фанатов Need for Speed